Auto Hand VR - Unity Asset Demo
A downloadable virtual reality for Windows and Android
This is a public demo for the Auto Hand VR - Unity Asset, which you can buy on the Unity asset store and use in your game development.
Auto Hand uses a Rigidbody hand controller that automatically configures to the collider's shape when grabbing. Works well with all primitive colliders and convex mesh colliders! Includes advanced pose drivers for custom poses on complex shapes and grabs.
Auto Hand includes a physics-based VR controller/interaction system. VR physics controller includes effects such as weight, collision, multi-handed grabbing, and pull-apart breaking events. High-quality throwing and catching. Physics-based gadgets, levers, sliders, doors, wheel, dial, and buttons examples.
Status | Released |
Category | Tool |
Platforms | Windows, Android |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Earnest Robot |
Tags | 3D, Unity, unity-asset, Virtual Reality (VR) |
Comments
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The demo didn't work for me. This shows when I open the game:
I didn't have any issues, perhaps give some more details and/or contact Earnest.
Doesn't work for me either. I'm on Valve Index. It shows this window and then starts SteamVR. If SteamVR is already running, it just shows this window and nothing in the headset. No reaction to controller or headset movements either.